#pragma once
#ifndef BOARDGRID_H_
#define BOARDGRID_H_

#include <iostream>
using namespace std;


class BoardGrid
{
private:
	char boardChars[9];

	bool validSelection(int* _boardPosition);

public:
	void drawBoard();
	void setBoardChar(char* _newChar, int* _boardPosition);
	
	BoardGrid(void);
	~BoardGrid(void);
};
